Auto Keying In Blender
*Re-done late November 2nd, 2007. Keeping with tradition, I’ve re-done the video to cover a bit more.
It’s been a while, I know. I haven’t been doing videos lately, but in discussing animation speed with someone, I though this was worth mentioning. In other packages this feature is fairly prominent, but for newcomers to Blender, it’s not so apparent. This video weighs in at just over 2 minutes, but it didn’t need to be longer. If you want to see a simple button that will remove the need for the “I” key to insert a key frame, then this is the video for you! You can find it on the last link in the animation section.

October 19th, 2007 at 2:28 pm
Great tip Eugene, this will save users hours of pounding the i key
Thanks for all your help
Nice site by the way
October 31st, 2007 at 11:30 am
Yeah its a great tip. It makes the process faster, thanks.
I love the sites new look also.
November 1st, 2007 at 11:40 pm
Great tip. I found out about this a while back, but it can be annoying if you are moving and adjusting objects during animating, and it inserts keyframes when you don’t want them.
This can also be turned on in the User Preferences, in the Edit Methods under Auto Keyframe, where you can specify slightly more as to how you’d like it to work.
This also allows you to set Auto Key framing as your User Default, by turning it on in User Preferences, and pressing ‘Control + U’
Cuby
March 16th, 2008 at 3:58 pm
The video is not there. It said “404 Error”.
March 16th, 2008 at 6:52 pm
Whoops! I moved some things around and I didn’t do some links right. It should work now. The tutorial page is also accessible from the menu bar.