Blender related files created by myself or others:

Scripts

metric_75.jpgThe Blender Mesh Attribute Editor (BMAE) is a mesh creator for use with Blender whose main function allows you to set the size and location in Standard and/or Metric values. Other features include mesh naming, axis orientation, edit mode/object mode draw type selection, mesh resizing and a fraction to decimal calculator/ledger combo. Created by Ron Walker, it also comes with an instruction manual.

BMAE version 1.2 supports three languages: English, Italian, and Spanish. Here is a quick look at the latest changes (compared to 1.1):

Code:
(1) Overhaul of the warning/filter system.
(2) Restructuring of the code
(3) Mesh code, Measuring code and Dictionaries are now modules (ongoing wip)
(4) New features: Core and Floor
(5) New Mesh Types and Mesh Type Divisions (2d/3d)
(6) New Options
(7) Increase in Segments and Rings max value (500)
(8) All face normals point outward (all) and positive (planar) by default, except Y direction (option).

GUI:
(1) New Filter system GUI
(2) New buttons and menus

Blender Build Related Files

My personally built libs using /MT. If you find that you are getting strange link errors (LNK2005) using the libraries that come with Blender, using these libraries instead might solve the problem. I built them with VC8 after I found out through the blender forum that the Half.vcproj project had the preprocessor definitions _USRDLL and _DLL which basically forced it to build as /MD until these definitions were removed. These definitions were interfering with the switch from /MD[d] to /MT[d], and “pulling in” extra symbols (and the DLL version of the CRT with #pragma comment(lib,”msvcprtd”)). “Ignoring” (with /nodefaultlib) this library then leaves the (aforementioned redirection) operators unresolved.