Houdini Tutorials

All the video tutorials use the XviD codec at 1024×768 or 1280×768 resolution. For Windows and Mac, get the XviD Codec here. For Linux, Windows, or Mac you can use VLC to view the XviD files. And why the XviD codec? The simple answer is that it’s easier for me to make these things. I use CamStudio and it can create an XviD file with the click of a button. Please keep in mind that these videos are not intended to be professional as I just hit the record button and start talking… no scripts, just showing things I think would be of interest.

Naming Scheme: Tutorial Name (key topics if any) (Size Time [Minutes:Seconds]) - Version Used.

Remember to Right Click and Save As!

Rendering
Particles
Dynamics
Cloth
General Tips

Rendering

  • Image Planes:
  1. Part 1: Introduction (27.7 MB zip 7:55) - 9.5.230 - (the post)
  2. Part 2a: Introduction To An Occlusion Export Plane (14.7 MB zip 3:39) - 9.5.241 - (the post)
  3. Part 2b: Occlusion Export Using The Inline VOP (32.1 MB zip 9:32) - 9.5.241 - (the post)
  4. Part 2c: Adding Parameters To The Occlusion Inline VOP (21.0 MB zip 5:55) - 9.5.241 - (the post)
  5. Occlusion Digital Asset - 9.5.303 - (the post)
  6. Part 3: Light Export Using Illuminance Loops (37.5 MB zip 10:51) - 9.5.241 - (the post)
  7. BRDF Digital Asset - 9.5.303 - (the post)
  8. Final .hipnc file (80.4 KB zip) - 9.5.241
  9. BONUS: Part 4: Object/Primitive IDs (23.3 MB zip 6:14) - 9.5.241 - (the post)

Particles

  • Emitting Particles Using A Bounding Object And Its Normals - (the post):
  1. Part 1 (11.7 MB zip 3:17) - 9.1.244
  2. Part 2 (16.2 MB zip 4:30) - 9.1.244
  3. Part 3 (33.2 MB zip 7:54) - 9.1.244
  4. Final .hipnc file (8.3 KB zip) - 9.1.244
  5. BONUS: Making POP Objects Renderable (14 MB zip 3:25) - 9.5.139

Dynamics

Cloth

  1. Using the stitch constraint and group node (41.7 MB zip 9:05) - 9.1.179 - (the post)
  2. Using just the stitch constraint (10 MB zip 2:12) - 9.1.179 - (the post)

General Tips