Just a guy, drifting.
Posts tagged Cloth
Constraining Cloth Addendum
May 19th
I was so caught up with showing how you can get your grouped points output to a group node I didn’t show the easier way to stitch cloth with the stitch constraint (and an issue that may arise). So instead of calling do-overs and doing the whole video again just to add that, I’ll just do a 2 minute supplement to the video which you can find here.
Cloth Intro And Exporting Simulations
May 3rd
Boy did I wrestle with Houdini’s cloth a while before I had the nerve to do a video about it. I mis-spoke about the tristrip being able to break up geometry (it doesn’t), but I think it’s pretty solid as far as what I’ve discovered on my own and what I read in the help files (especially when it came to the guide geometry). The video is pretty big which I’m not too comfortable with, but I was on a roll and my desire to split these two topics into two videos went right out the window when the two topics blended together. Given my desire to not tick off my web host by sucking bandwidth I think I might remove a few older Blender videos to start making way for Houdini ones. You can find it here.
After seeing the videos that Sidefx puts out (
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