As of early 2008 I have moved to using the non-commericial Houdini Apprentice HD. As such, I don’t intend to be making new Blender videos so the material below might quickly become out of date. If you have questions about Blender’s features and how to use some of the things I show below, you might want to post your questions to the blenderartists.org forum where Blender users can help out.
All the video tutorials were originally created using the XviD codec at 1024×768 resolution (some in wide screen), but I have since moved them to Vimeo. Please keep in mind that these videos are not intended to be professional as I just hit the record button and start talking… no scripts, just showing things I think would be of interest.
B – Beginner
I – Intermediate
A – Advanced
Naming Scheme: Tutorial Name (Time [Minutes:Seconds]) – Learning Level – Version Used.
Modeling
Animation
Simulation
Materials
Lighting
Compositing/Rendering
Building Blender
Blender Tips
- Blender Tips 1-8 (06:57) – B – 2.42a
- Modeling a Box Pyramid (Fill, Remove Doubles, Subdivide Edges, . key) (05:48) – B – 2.42a
- Duplicate, Link Duplicate, and Instantiation/DupliGroups (06:31) – B – 2.42a
- Using the Warp Tool to wrap text around an object and animate it (06:51) – B – 2.42a
- Using the Shape Keys in conjunction with the Warp Tool to wrap text around an object and animate it (03:57) – I – 2.42a
- Tracing 2D images with Curves (09:05) – B – 2.42a CVS
- The Crease Tool (04:07) – B – 2.43
- Modeling and Animating Box Flaps (using bones with vertex groups) (10:38) – B – 2.42a
- Intro to the Non-Linear Animation (NLA) System and Action Editor (for Armatures/Action Constraint) (15:31) – I – 2.42a
- Intro to the Action Editor (for Shape Keys) (05:27) – I – 2.42a
- Shape Key Driver Controls – Objects (07:43) – A – 2.42a
- Shape Key Driver Controls – Armatures (05:24) – A – 2.42a
- Shape Key Drivers – Python Expressions (05:23) – A – 2.42a
- Array Demo Explained (04:05) – I – 2.42a
- Fake Muscles (Armatures/Weight Painting/Shape Keys) (10:39) – A – 2.42a CVS
- Cloud Layering Effect (15:45) – A – 2.42a CVS. See the result here (9 MB h264 .mov).
- Animating Layers and Alpha Channels (08:48) – B – 2.42a CVS
- A post I did about my thoughts on rigging.
- Auto Keying (3:11) – B – 2.45
- Material Indices (multiple Materials on a Mesh) (04:11) – I – 2.42a
- Mixing Materials Using Vertex Painting (03:06) – A – 2.42a
- Mixing Materials Using Texture Painting (with UV Uwrap) (12:57) – A – 2.42a
- Animating Node Materials (Blender Tip 9) (04:28) – A – 2.42a
- Fake SubSurface Scattering (SSS) using lighting in Blender (09:13) – I – 2.42a
- Environmental Map (EnvMap) Mirroring (15:23) – I – 2.42a
- Electron Microscope Material/Displacement and Mirror Modifiers (10:19) – I – 2.42a CVS
- Multiple UV Sets (08:45) – I – 2.42a CVS
- Exporting Complex Materials from Blender 2.43 using Bake (and Exporting to Sunflow) (06:50)
- Animating Light Attributes and Using Light Groups in Render Layers (06:04) – B – 2.42a CVS
- A Dome Light Setup using Dupliverts (07:29) – B – 2.44
- Intro to Render Layers (10:55) – I – 2.42a
- Using Render Layers to do an Ambient Occlusion “Pass” (Without Using Blender’s Passes) (07:35) – I – 2.42a
- Glow Effect with the Compositor or Sequencer (12:29) – I – 2.42a CVS
- Animating Focal Plains (fake Depth of Field) using Render Layers and Composite Nodes: Alpha Over, Blur, Time (12:09) – A – 2.42a CVS See the result here (640×512 30 KB 00:10 Xvid)
- What The Map Value Node Does (in terms of Z-depth) (09:17) – I – 2.43